Hi, my name is Mona, I’m glad you’re here.
Let me tell you a little about myself.
My journey as a designer started in 2012 when I began studying industrial design at HS Pforzheim. My projects there were very haptics and ecology driven—I pursued combining the cradle-to-cradle philosophy with a joy of use that originates from interesting tactile interactions. I graduated in 2016 with my Bachelor’s thesis on a mechanical kitchen tool.
My first two employments as a design intern and later as an industrial designer, I spent at two very similar, small agencies—Code2Design and IDAID—that were concerned with furniture design projects.
It was an intensive period, where I soaked up a lot of knowledge and experience in accompanying projects from conception to realization as well as communicating and cooperating with clients.
What I enjoyed the most was creating and testing out furniture prototypes as well as working with a lot of different materials from textiles to steel to 3D printed synthetics.
In 2017 I decided to pursue my master’s degree to broaden my view on design and see what else could be out there for me.
Within the master program at HfG Schwäbisch Gmünd I discovered my passion for design research. Digging deeper to identify and address people’s true needs or even underlying systemic challenges was something that resonated very much with how I want to practice design.
I learned how to use gathered insights to not only create physical artifacts that benefit people but also to create abstract concepts like strategies, services, processes or research methods.
After graduating in 2019 with my master’s thesis The Meat We Want, I put some time into my long-held desire of learning how to code, which enabled me to put together this website and gain a deeper understanding of digital user experience design.
I am now looking for job opportunities as a design researcher and/or ux designer.